Test
Online EU 66.51.97.64:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:08 UTC, in 11d 16h. Its biweekly schedule tag · low confidence
Coming wipes
- 11d 16hThu 29 Oct, 18:08 UTC
- 18d 17hThu 5 Nov, 19:00 UTCFW
- 25d 16hThu 12 Nov, 18:08 UTC
- 39d 16hThu 26 Nov, 18:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 172/ 2000
- 42/ 100
- 42/ 50
- 13/ 100
- 28/ 100
- 13/ 200
Quick answers
Tags and search
Where does Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on Test?
The server browser shows these tags for Test: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): In the server browser it appears under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the performance like on Test?
The last 48 hours saw an average of 5 server fps, never dropping below 5. The entity count reached a high of 70,432, covering buildings, deployables and everything else. 3,097 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What location is Test in?
Its location is Europe, according to the EU tag Test displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 66.51.97.64:28015.
Is Test up, and how often does it stay online?
Right now Test is online. The uptime it gives puts the last restart at roughly 3 days 19 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 17 September 2026.
What Rust version is Test on?
The version on Test is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Test follow for wipes?
With too few wipes recorded for Test to confirm the schedule, the prediction goes by its tag. Expect the next wipe on Thursday 29 October at 18:08 UTC. This world has been running since 16 days 7 hours ago. The tags show wipes scheduled every two weeks.
What happens on wipe day at Test?
Across its recent wipes, the average busiest point drew 1 players. 37 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings are in place on Test?
The name of Test contains no gather rate. 8 players is the group cap, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Test?
A game-generated procedural map of size 3,500 with seed 942019 is in play on Test. RustMaps can display it from this page because the same size and seed yield the same map.
Population
How many players are on Test?
Out of 50 slots, 0 are filled on Test right now. Across the last seven days, the typical count has been 0 players.
What position does Test hold in the server rankings?
Over the last seven days Test sits at #15,853 on player hours, which is #2,567 in Europe and inside the top 72% of all ranked servers.
How to join
What's the process to join Test?
To join, open Rust, hit F1, and enter client.connect 66.51.97.64:28015. Or click Launch Rust on this page to open the game through Steam and connect.
