Skip to the content
Dive report

no no no no

Online 66.51.97.76:65015 checked 12m ago

vanillamoddedoxide
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,849ranktop 72%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct9 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does no no no no appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include no no no no: Modded Rust servers. Its entry appears under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on no no no no?

The server browser shows these tags for no no no no: gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is no no no no lag-free?

The last 48 hours saw an average of 30 server fps, never dropping below 24. Buildings, deployables and all other world objects added up to as many as 45,595 entities. 2,314 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find no no no no?

No region comes from no no no no. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 66.51.97.76:65015.

What's the uptime like for no no no no?

Right now no no no no is online. The uptime it gives puts the last restart at roughly 3 days 5 hours ago. It was up 33% of the time over the last full 7 days, 55 of 168 hours. 2 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for no no no no?

On Linux, no no no no runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does no no no no follow for wipes?

no no no no's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 7 hours is how long ago this world came into being.

Settings and map

Which rules and settings is no no no no running?

The name of no no no no contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. Its own word for it is vanilla: facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.

What's the map on no no no no?

no no no no uses a procedural map of size 3,000 with seed 1711628527, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is no no no no busy?

Right now 0 players are on no no no no, which has 1 slots. Over the past week it has drawn 0 players on average.

Where does no no no no sit in the rankings?

For player hours in the last seven days, no no no no ranks #15,849, within the top 72% of ranked servers.

Join info

What's the way to join no no no no?

To join, open Rust, hit F1, and enter client.connect 66.51.97.76:65015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp1
Max players There are 1 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.