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Dive report

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing

Offline NA 66.51.99.119:28027 checked 16d ago

monthly wipes moddedoxidepve
Drop in
3/ 100 players now 3% full
07-day averagepeak –
#10,676ranktop 45% · #1371 in NA
44d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

wipe-day peak9players, last three wipes

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:28 UTC23d ago 9 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing are: Modded Rust servers, Go deep on PvE servers, Rust roleplay servers, Best Rust zombie servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

The relicpve.com hostname from [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing also appears on 3 other servers we track, suggesting a common operator.

What's the meaning of the tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts30 (Group limit): Teams max out at 30; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): In the server browser it appears under North America — that is the tag list [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 66.51.99.119:28027.

What's the uptime like for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Right now [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is offline, having last been seen 16 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

On Linux, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing wipe?

One wipe a month is all [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 44 days 15 hours ago. Its tags publish a wipe schedule that runs monthly.

What can you expect on wipe day at [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Across its recent wipes, the average busiest point drew 9 players. On the latest wipe, 5 hours passed before the crowd peaked.

Rules and settings

What settings and rules have been applied to [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

The name of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing contains no gather rate. Group size is capped at 30 players. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing uses a procedural map of size 4,000 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Player count

What's the population like on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

The last sighting of [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing was 16 days 15 hours ago; it is offline right now.

Where does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing sit in the rankings?

Over the last seven days [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing sits at #10,676 on player hours, which is #1,371 in North America and inside the top 45% of all ranked servers.

How to join

What's the process to join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

To join, open Rust, hit F1, and enter client.connect 66.51.99.119:28027. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://relicpve.com.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmvanilla,cs165217,ts30,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 players.
ts30
Group limit Teams max out at 30.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build It's on build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.