Radlands PVE
Offline 66.51.99.160:3000 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and search
Where does Radlands PVE appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Radlands PVE: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Radlands PVE?
gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Radlands PVE puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of Radlands PVE?
Radlands PVE does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 66.51.99.160:3000.
How reliable is Radlands PVE?
The server Radlands PVE is not reachable at the moment; the last sighting was 34 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Radlands PVE on?
On Linux, Radlands PVE runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Radlands PVE follow for wipes?
Too few wipes are on record for Radlands PVE to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 44 days 12 hours ago.
Settings and map
Which rules and settings is Radlands PVE running?
No gather rate appears in the name of Radlands PVE. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Player count
What's the population like on Radlands PVE?
Right now Radlands PVE is offline, with its last appearance 34 days 7 hours ago.
What's Radlands PVE's rank among Rust servers?
Over the last seven days, Radlands PVE is #15,121 by player hours, among the top – of all ranked servers.
Getting in
How do you get into Radlands PVE?
Open Rust and press F1, then type client.connect 66.51.99.160:3000. Alternatively, click Launch Rust on this page to join via Steam.