Naked Test Ground
Online EU 66.51.99.23:28025 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe · high confidence
Coming wipes
- 18d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:34 UTC2d ago | 1 | – | running | 1 |
| Mon 5 Oct, 00:30 UTC13d ago | 1 | halved by day 1 | 11 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does Naked Test Ground appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Naked Test Ground: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the tags on Naked Test Ground?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): In the server browser it appears under Europe — that is the tag list Naked Test Ground puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the performance like on Naked Test Ground?
Average server fps for the last 48 hours was 30, and the lowest was 5. The entity count reached a high of 17,447, covering buildings, deployables and everything else. Memory use peaked at 1,409 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Naked Test Ground?
Naked Test Ground lists Europe as its location, with the EU tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 66.51.99.23:28025.
What's the uptime like for Naked Test Ground?
Right now Naked Test Ground is online. The uptime it gives puts the last restart at roughly 35 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Naked Test Ground?
Rust network protocol 2634 and build 167781 is what Naked Test Ground runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Naked Test Ground wipe?
Naked Test Ground limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 2 days 8 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.
What can you expect on wipe day at Naked Test Ground?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1, the pop had dropped under half.
Rules and settings
What settings are in place on Naked Test Ground?
Its name does not state a gather rate for Naked Test Ground. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on Naked Test Ground?
The map on Naked Test Ground is procedural and size 2,000, generated by the game with seed 1337. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.
Player count
Is Naked Test Ground busy?
Right now 0 players are on Naked Test Ground, which has 50 slots. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 16:00 UTC drew the most players, 1 on average.
What's Naked Test Ground's rank among Rust servers?
Over the last seven days Naked Test Ground sits at #4,452 on player hours, which is #1,558 in Europe and inside the top 20% of all ranked servers.
Getting in
What's the way to join Naked Test Ground?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.23:28025.
