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Dive report

Randum Rust Test Server

Online 66.51.99.49:28018 checked 6m ago

moddedcarbon
Drop in
0/ 12 players now 0% full
07-day averagepeak 1
#11,590ranktop 52%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 02:47 UTC7d ago 1 – running 0
Thu 1 Oct, 23:27 UTC FW16d ago 1 halved by day 1 9.1 days 0
Sun 27 Sep, 15:34 UTC20d ago 1 halved by day 1 4.3 days 0
Mon 21 Sep, 00:04 UTC27d ago 1 halved by day 1 6.6 days 0
Thu 17 Sep, 21:49 UTC30d ago 2 halved by day 1 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Randum Rust Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Randum Rust Test Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Randum Rust Test Server?

gmrust (Game mode): Survival, as standard Rust does it; mp12 (Max players): There are 12 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list Randum Rust Test Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does Randum Rust Test Server perform?

The last 48 hours saw an average of 27 server fps, never dropping below 15. At its peak it carried 132,495 entities, including buildings and deployables. The top memory figure was 7,623 MB. Players experience lag when fps drops and entities climb.

What's the location of Randum Rust Test Server?

There is no published region for Randum Rust Test Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 66.51.99.49:28018.

What's the uptime like for Randum Rust Test Server?

Right now Randum Rust Test Server is online. According to its reported uptime, the last restart was about 7 days 4 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Randum Rust Test Server on?

Rust network protocol 2634 and build 167398 is what Randum Rust Test Server runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

How often does Randum Rust Test Server wipe?

Randum Rust Test Server wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 7 days 5 hours ago.

What can you expect on wipe day at Randum Rust Test Server?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. It held on until day 1, then dipped below half.

Map and rules

What settings are in place on Randum Rust Test Server?

The name of Randum Rust Test Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on Randum Rust Test Server?

Randum Rust Test Server uses a procedural map of size 4,500 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Player stats

How many players are on Randum Rust Test Server?

Out of 12 slots, 0 are filled on Randum Rust Test Server right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.

Where does Randum Rust Test Server sit in the rankings?

Over the last seven days, Randum Rust Test Server is #11,590 by player hours, among the top 52% of all ranked servers.

How to join

How do you get into Randum Rust Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.49:28018.

What each one means

Server tags

Published as mp12,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp12
Max players There are 12 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build It's on build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.