Rust-A-Nut
Online NA 66.51.99.59:28060 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 85% in NA, and #386 of the duo servers (top 90%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 23 October, 05:06 UTC, in 4d 20h. Every Friday at 05:06 UTC · medium confidence
Coming wipes
- 4d 20hFri 23 Oct, 05:06 UTC
- 11d 20hFri 30 Oct, 05:06 UTC
- 18d 10hThu 5 Nov, 19:00 UTCFW
- 18d 20hFri 6 Nov, 05:06 UTC
- 25d 20hFri 13 Nov, 05:06 UTC
- 32d 20hFri 20 Nov, 05:06 UTC
- 39d 20hFri 27 Nov, 05:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 05:06 UTC2d ago | 0 | – | running | 0 |
| Fri 9 Oct, 05:05 UTC9d ago | 0 | – | 7 days | 0 |
| Fri 2 Oct, 05:06 UTC16d ago | 1 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 98/ 150
- 7/ 100
- 1/ 100
- 4/ 100
- 1/ 100
- 0/ 50
Quick answers
Tags and search
Where does Rust-A-Nut appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust-A-Nut: Duo Rust servers, live, Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days.
How should you read the tags on Rust-A-Nut?
The server browser shows these tags for Rust-A-Nut: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts2 (Group limit): You can have up to 2 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^w (Weekly): Weekly wipes; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): In the server browser it appears under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
How well does Rust-A-Nut perform?
The last 48 hours saw an average of 5 server fps, never dropping below 5. The entity count reached a high of 28,671, covering buildings, deployables and everything else. The top memory figure was 1,676 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is Rust-A-Nut in?
Rust-A-Nut lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 66.51.99.59:28060.
What's the uptime like for Rust-A-Nut?
Rust-A-Nut is live as of this check. Its reported uptime shows a restart about 2 days 2 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 1 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Rust-A-Nut?
On Linux, Rust-A-Nut runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Rust-A-Nut wipe?
The wipe rhythm for Rust-A-Nut is every Friday at 05:06 UTC. Expect the next wipe on Friday 23 October at 05:06 UTC. The world you are on now was created 2 days 3 hours. Its tags carry a wipe schedule that runs weekly.
What can you expect on wipe day at Rust-A-Nut?
Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 2, the pop had dropped under half.
Rules and settings
What settings are in place on Rust-A-Nut?
Its name does not state a gather rate for Rust-A-Nut. A group can have at most 2 players (duo). It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. Rust premium status is required to join. The server runs Valve's anti-cheat, VAC.
What's the map on Rust-A-Nut?
Rust-A-Nut uses a procedural map of size 2,500 with seed 1957492492, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
How many players are on Rust-A-Nut?
Out of 50 slots, 0 are filled on Rust-A-Nut right now. The seven-day average for players here is 0.
Where does Rust-A-Nut sit in the rankings?
Over the last seven days, Rust-A-Nut sits at #15,843 by player hours, among the top 72% of all ranked servers and #1,573 in North America. Within the duo group, its position is #386.
How to join
What's the process to join Rust-A-Nut?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.51.99.59:28060. Rust premium status is required to join.
