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Dive report

Isles Reconstruction | Original Prototype

Offline 66.52.114.98:28115 checked 8d ago

moddedoxide
Drop in
0/ 8 players now 0% full
07-day averagepeak –
#15,825ranktop 72%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:50 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Isles Reconstruction | Original Prototype appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Isles Reconstruction | Original Prototype: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Isles Reconstruction | Original Prototype?

gmrust (Game mode): This is the standard Rust survival experience; mp8 (Max players): It holds 8 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Isles Reconstruction | Original Prototype puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of Isles Reconstruction | Original Prototype?

Isles Reconstruction | Original Prototype does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 66.52.114.98:28115.

What's the uptime like for Isles Reconstruction | Original Prototype?

The server Isles Reconstruction | Original Prototype is not reachable at the moment; the last sighting was 8 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 10 October 2026.

What Rust version is Isles Reconstruction | Original Prototype on?

Rust network protocol 2634 and build 167398 is what Isles Reconstruction | Original Prototype runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Isles Reconstruction | Original Prototype wipe?

Isles Reconstruction | Original Prototype's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 8 days ago.

What happens on wipe day at Isles Reconstruction | Original Prototype?

The average peak across recent wipes is 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

What settings are in place on Isles Reconstruction | Original Prototype?

The name of Isles Reconstruction | Original Prototype contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Player stats

What's the population like on Isles Reconstruction | Original Prototype?

Isles Reconstruction | Original Prototype was last seen 8 days ago and is offline as you read this.

What's Isles Reconstruction | Original Prototype's rank among Rust servers?

Over the last seven days, Isles Reconstruction | Original Prototype is #15,825 by player hours, among the top 72% of all ranked servers.

Getting in

What's the process to join Isles Reconstruction | Original Prototype?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 66.52.114.98:28115.

What each one means

Server tags

Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp8
Max players It holds 8 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build The build number is 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.