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Dive report

R+K_Rust

Offline 66.68.143.217:28015 checked 3d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 2
#14,186ranktop 64%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 9

The first 48 hours of its last wipes

Thu 1 OctWed 16 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:12 UTC FW16d ago 2 – running 0
Wed 16 Sep, 18:15 UTC31d ago 2 halved by day 9 15.1 days 0
Wed 16 Sep, 04:15 UTC32d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does R+K_Rust appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include R+K_Rust: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on R+K_Rust?

R+K_Rust's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of R+K_Rust?

There is no published region for R+K_Rust. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 66.68.143.217:28015.

Is R+K_Rust up, and how often does it stay online?

Right now R+K_Rust is offline, having last been seen 3 days ago. In the last full 7 days, 65 of 168 hours were online, 39% uptime. The first sighting by Rust Going Deep was on 15 September 2026.

What is the Rust version for R+K_Rust?

On Windows, R+K_Rust runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does R+K_Rust wipe?

R+K_Rust wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 16 days 13 hours.

What can you expect on wipe day at R+K_Rust?

The average peak across recent wipes is 2 players. 4 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 9, then dipped below half.

Rules and settings

What settings and rules have been applied to R+K_Rust?

The name of R+K_Rust contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on R+K_Rust?

R+K_Rust uses a game-generated procedural map.

Player count

Is R+K_Rust busy?

Right now R+K_Rust is offline, with its last appearance 3 days ago. For the past week, players averaged 0 with a high of 2.

Where does R+K_Rust sit in the rankings?

For player hours in the last seven days, R+K_Rust ranks #14,186, within the top 64% of ranked servers.

How to join

What's the process to join R+K_Rust?

Open Rust and press F1, then type client.connect 66.68.143.217:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build It's on build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.