Creative / Build
Offline 67.149.25.41:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 2/ 101
- 1/ 25
- 167/ 999
- 120/ 999
- 18/ 150
- 14/ 100
Quick answers
Tags and filters
Where does Creative / Build appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Creative / Build are: Rust build and creative servers, Rust community servers, going deep and Rust creative servers. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Creative / Build?
gmvanilla (Game mode): It's vanilla survival; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty — that is the tag list Creative / Build puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Creative / Build?
There is no published region for Creative / Build. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 67.149.25.41:28015.
How reliable is Creative / Build?
Creative / Build is down at the moment; it was last up 7 days 20 hours ago. In the last full 7 days, 1 of 168 hours were online, 1% uptime. 9 October 2026 is when Rust Going Deep first saw it.
What Rust version is Creative / Build on?
On Windows, Creative / Build runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Creative / Build wipe?
The wipes recorded for Creative / Build are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 7 days 21 hours ago.
Rules and settings
What settings and rules have been applied to Creative / Build?
No gather rate appears in the name of Creative / Build. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Creative / Build?
A procedural map, generated by the game, is in play on Creative / Build.
Player count
What's the population like on Creative / Build?
The last sighting of Creative / Build was 7 days 20 hours ago; it is offline right now.
Where does Creative / Build sit in the rankings?
For player hours in the last seven days, Creative / Build ranks #13,551, within the top 61% of ranked servers.
Getting in
What's the way to join Creative / Build?
Open Rust and press F1, then type client.connect 67.149.25.41:28015. Alternatively, click Launch Rust on this page to join via Steam.