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Dive report

Corrosion Hour Development Test Server

Offline 67.161.116.223:28015 checked 14d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#16,010ranktop 71%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Corrosion Hour Development Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Corrosion Hour Development Test Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Corrosion Hour Development Test Server?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166493 (Build): It's on build 166493; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Corrosion Hour Development Test Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is Corrosion Hour Development Test Server in?

Corrosion Hour Development Test Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 67.161.116.223:28015.

Is Corrosion Hour Development Test Server up, and how often does it stay online?

Right now Corrosion Hour Development Test Server is offline, having last been seen 14 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 1 October 2026.

What is the Rust version for Corrosion Hour Development Test Server?

The version on Corrosion Hour Development Test Server is Rust network protocol 2634 and build 166493, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Corrosion Hour Development Test Server follow for wipes?

The wipes recorded for Corrosion Hour Development Test Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 11 hours is how long ago this world came into being.

Rules and settings

What settings are in place on Corrosion Hour Development Test Server?

The name of Corrosion Hour Development Test Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on Corrosion Hour Development Test Server?

Corrosion Hour Development Test Server uses a game-generated procedural map.

Population

What's the population like on Corrosion Hour Development Test Server?

The last sighting of Corrosion Hour Development Test Server was 14 days 7 hours ago; it is offline right now.

Where does Corrosion Hour Development Test Server sit in the rankings?

Over the last seven days, Corrosion Hour Development Test Server is #16,010 by player hours, among the top 71% of all ranked servers.

Join info

How do you get into Corrosion Hour Development Test Server?

To join, open Rust, hit F1, and enter client.connect 67.161.116.223:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166493
Build It's on build 166493.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.