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Dive report

Ironwood Refuge PVE

Online 67.210.97.252:27044 checked 12m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#6,398ranktop 29%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

025507510011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctTue 6 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:46 UTC11d ago 5 – running 0
Tue 6 Oct, 13:09 UTC11d ago 5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Ironwood Refuge PVE appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Ironwood Refuge PVE are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Ironwood Refuge PVE?

The server browser shows these tags for Ironwood Refuge PVE: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Is Ironwood Refuge PVE lag-free?

Average server fps for the last 48 hours was 66, and the lowest was 38. The entity count reached a high of 109,970, covering buildings, deployables and everything else. The top memory figure was 3,631 MB. Players experience lag when fps drops and entities climb.

What location is Ironwood Refuge PVE in?

There is no published region for Ironwood Refuge PVE. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 67.210.97.252:27044.

How reliable is Ironwood Refuge PVE?

Right now Ironwood Refuge PVE is online. The uptime it gives puts the last restart at roughly 19 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 6 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Ironwood Refuge PVE?

On Linux, Ironwood Refuge PVE runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Ironwood Refuge PVE wipe?

Ironwood Refuge PVE's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 12 hours is how long ago this world came into being.

What can you expect on wipe day at Ironwood Refuge PVE?

Recent wipes have averaged a busiest crowd of 5 players. 8 hours after the latest wipe started, the crowd hit its peak.

Map and rules

Which rules and settings is Ironwood Refuge PVE running?

Its name does not state a gather rate for Ironwood Refuge PVE. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Ironwood Refuge PVE?

The map on Ironwood Refuge PVE is procedural and size 4,500, generated by the game with seed 188624991. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on Ironwood Refuge PVE?

Right now 0 players are on Ironwood Refuge PVE, which has 50 slots. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 00:00 UTC drew the most players, 1 on average.

Where does Ironwood Refuge PVE sit in the rankings?

For player hours in the last seven days, Ironwood Refuge PVE ranks #6,398, within the top 29% of ranked servers.

Getting in

What's the process to join Ironwood Refuge PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 67.210.97.252:27044.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.