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Dive report

SurvivalLand

Online 67.222.128.82:7077 checked 12m ago

moddedoxide
Drop in
0/ 12 players now 0% full
17-day averagepeak 4
#4,612ranktop 21%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak4players, last three wipes
crowd held25%else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 23:44 UTC4d ago 4 – running 0
Thu 1 Oct, 21:49 UTC FW16d ago 3 halved by day 5 12.1 days 0
Sun 27 Sep, 23:22 UTC20d ago 4 held half 3.9 days 0
Tue 22 Sep, 15:24 UTC25d ago 4 halved by day 2 5.3 days 0
Tue 15 Sep, 23:18 UTC32d ago 8 halved by day 2 6.7 days 0
Tue 15 Sep, 16:08 UTC32d ago 8 – 0.3 days 0
Tue 15 Sep, 04:00 UTC33d ago 8 – 0.5 days 1
Sun 13 Sep, 23:03 UTC34d ago 5 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does SurvivalLand appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry SurvivalLand are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on SurvivalLand?

The server browser shows these tags for SurvivalLand: gmrust (Game mode): Survival, as standard Rust does it; mp12 (Max players): The slot count is 12; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Is SurvivalLand lag-free?

It averaged 213 server fps over the last 48 hours, with a low of 191. At its peak it carried 53,996 entities, including buildings and deployables. The top memory figure was 3,206 MB. Players experience lag when fps drops and entities climb.

What's the location of SurvivalLand?

No region comes from SurvivalLand. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 67.222.128.82:7077.

How reliable is SurvivalLand?

Right now SurvivalLand is online. The uptime it gives puts the last restart at roughly 45 hours ago. It was up 61% of the time over the last full 7 days, 102 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is SurvivalLand on?

Rust network protocol 2634 and build 167781 is what SurvivalLand runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does SurvivalLand wipe?

No next wipe can be predicted for SurvivalLand, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 4 days 10 hours ago.

What can you expect on wipe day at SurvivalLand?

Across its recent wipes, the average busiest point drew 4 players. On the latest wipe, 3 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 25% of recent wipes. It held on until day 2, then dipped below half.

Map and rules

What settings and rules have been applied to SurvivalLand?

Its name does not state a gather rate for SurvivalLand. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on SurvivalLand?

The map on SurvivalLand is procedural and size 3,000, generated by the game with seed 952176915. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is SurvivalLand busy?

SurvivalLand is holding 0 players on its 12 slots at the moment. For the past week, players averaged 1 with a high of 4. At 20:00 UTC in the last 48 hours, the average reached its highest: 3 players.

What position does SurvivalLand hold in the server rankings?

For player hours in the last seven days, SurvivalLand ranks #4,612, within the top 21% of ranked servers.

Join info

What's the way to join SurvivalLand?

Open Rust and press F1, then type client.connect 67.222.128.82:7077. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp12
Max players The slot count is 12.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.