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Dive report

Phoenix Testing Server [DEV]

Offline 68.117.72.243:28083 checked 15d ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,922ranktop 69%
38d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Phoenix Testing Server [DEV] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Phoenix Testing Server [DEV] are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Phoenix Testing Server [DEV]?

The server browser shows these tags for Phoenix Testing Server [DEV]: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): The build number is 163493; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of Phoenix Testing Server [DEV]?

Phoenix Testing Server [DEV] does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 68.117.72.243:28083.

How reliable is Phoenix Testing Server [DEV]?

Phoenix Testing Server [DEV] is down at the moment; it was last up 15 days 14 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Phoenix Testing Server [DEV]?

On Windows, Phoenix Testing Server [DEV] runs Rust network protocol 2633 and build 163493. The protocol must match to join; Steam will update your game.

Wipe info

When does Phoenix Testing Server [DEV] wipe?

Phoenix Testing Server [DEV]'s rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 38 days 20 hours ago.

Map and rules

What settings and rules have been applied to Phoenix Testing Server [DEV]?

Its name does not state a gather rate for Phoenix Testing Server [DEV]. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on Phoenix Testing Server [DEV]?

A procedural map, generated by the game, is in play on Phoenix Testing Server [DEV].

Population

What's the population like on Phoenix Testing Server [DEV]?

Phoenix Testing Server [DEV] was last seen 15 days 14 hours ago and is offline as you read this.

What's Phoenix Testing Server [DEV]'s rank among Rust servers?

Over the last seven days, Phoenix Testing Server [DEV] is #15,922 by player hours, among the top 69% of all ranked servers.

How to join

What's the way to join Phoenix Testing Server [DEV]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 68.117.72.243:28083.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players It holds 5 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163493
Build The build number is 163493.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.