privSurv
Offline 68.13.245.148:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 81/ 400
- 41/ 245
- 128/ 100
- 111/ 1000
- 11/ 700
Quick answers
Tags and listings
Where does privSurv appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include privSurv: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on privSurv?
privSurv's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): It holds 4 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is privSurv in?
There is no published region for privSurv. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 68.13.245.148:28015.
How reliable is privSurv?
privSurv is down at the moment; it was last up 21 days 23 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 14 September 2026.
What is the Rust version for privSurv?
Rust network protocol 2633 and build 165217 is what privSurv runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does privSurv follow for wipes?
The wipes recorded for privSurv are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 44 days ago.
Settings and map
What settings and rules have been applied to privSurv?
The name of privSurv contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on privSurv?
The map on privSurv is procedural, made by the game.
Population
Is privSurv busy?
Right now privSurv is offline, with its last appearance 21 days 23 hours ago.
Where does privSurv sit in the rankings?
Over the last seven days, privSurv is #16,492 by player hours, among the top 71% of all ranked servers.
Join info
How do you get into privSurv?
To join, open Rust, hit F1, and enter client.connect 68.13.245.148:28015. Or click Launch Rust on this page to open the game through Steam and connect.