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Dive report

Rust School

Offline 68.238.49.216:28015 checked 3d ago

moddedcarbon
Drop in
0/ 24 players now 0% full
07-day averagepeak 2
#7,420ranktop 34%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:30 UTC5d ago 2 – running 1
Thu 1 Oct, 23:56 UTC FW16d ago 2 halved by day 1 11.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust School appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust School: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Rust School?

The server browser shows these tags for Rust School: gmvanilla (Game mode): Vanilla survival gameplay; mp24 (Max players): The slot count is 24; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Rust School?

There is no published region for Rust School. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 68.238.49.216:28015.

What's the uptime like for Rust School?

The server Rust School is not reachable at the moment; the last sighting was 3 days 5 hours ago. It was up 60% of the time over the last full 7 days, 101 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Rust School?

On Linux, Rust School runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Rust School wipe?

The wipes recorded for Rust School are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 5 days 5 hours ago.

What happens on wipe day at Rust School?

Recent wipes have averaged a busiest crowd of 2 players. 16 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 1, the pop had dropped under half.

Map and rules

What settings and rules have been applied to Rust School?

Its name does not state a gather rate for Rust School. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

Population

What's the population like on Rust School?

The last sighting of Rust School was 3 days 5 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 2.

What's Rust School's rank among Rust servers?

For player hours in the last seven days, Rust School ranks #7,420, within the top 34% of ranked servers.

Getting in

What's the way to join Rust School?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 68.238.49.216:28015.

What each one means

Server tags

Published as mp24,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp24
Max players The slot count is 24.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167584
Build The build number is 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.