Cr4SH
Offline 68.33.202.199:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 135/ 400
- 94/ 225
- 133/ 100
- 124/ 1000
- 5/ 700
Quick answers
Tags and listings
Where does Cr4SH appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Cr4SH are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Cr4SH?
Cr4SH's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Cr4SH in?
No region comes from Cr4SH. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 68.33.202.199:28015.
Is Cr4SH up, and how often does it stay online?
Right now Cr4SH is offline, having last been seen 31 days 13 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 16 September 2026.
What is the Rust version for Cr4SH?
Rust network protocol 2633 and build 163794 is what Cr4SH runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Cr4SH wipe?
Too few wipes are on record for Cr4SH to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 31 days 21 hours is how long ago this world came into being.
Settings and map
What settings are in place on Cr4SH?
Its name does not state a gather rate for Cr4SH. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on Cr4SH?
A procedural map, generated by the game, is in play on Cr4SH.
Player count
What's the population like on Cr4SH?
Cr4SH was last seen 31 days 13 hours ago and is offline as you read this.
What position does Cr4SH hold in the server rankings?
Over the last seven days, Cr4SH is #13,351 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join Cr4SH?
Open Rust and press F1, then type client.connect 68.33.202.199:28015. Alternatively, click Launch Rust on this page to join via Steam.