Cr4SH
Offline 68.33.204.239:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 83/ 400
- 48/ 245
- 129/ 100
- 85/ 1000
- 5/ 700
Quick answers
Tags and search
Where does Cr4SH appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Cr4SH are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Cr4SH?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Cr4SH puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of Cr4SH?
Cr4SH does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 68.33.204.239:28015.
How reliable is Cr4SH?
The server Cr4SH is not reachable at the moment; the last sighting was 28 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 19 September 2026 is when Rust Going Deep first saw it.
What Rust version is Cr4SH on?
On Windows, Cr4SH runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Cr4SH follow for wipes?
The wipes recorded for Cr4SH are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 28 days 23 hours ago.
Rules and settings
What settings and rules have been applied to Cr4SH?
The name of Cr4SH contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Cr4SH?
The map on Cr4SH is procedural, made by the game.
Player stats
Is Cr4SH busy?
Cr4SH was last seen 28 days 12 hours ago and is offline as you read this.
What position does Cr4SH hold in the server rankings?
For player hours in the last seven days, Cr4SH ranks #15,402, within the top – of ranked servers.
Getting in
What's the way to join Cr4SH?
Open Rust and press F1, then type client.connect 68.33.204.239:28015. Alternatively, click Launch Rust on this page to join via Steam.