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Dive report

My Rust server | Powered by AMP

Offline 68.7.55.106:28015 checked 10d ago

moddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,974ranktop 71%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does My Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Rust server | Powered by AMP are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list My Rust server | Powered by AMP puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of My Rust server | Powered by AMP?

No region comes from My Rust server | Powered by AMP. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 68.7.55.106:28015.

Is My Rust server | Powered by AMP up, and how often does it stay online?

Right now My Rust server | Powered by AMP is offline, having last been seen 10 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 30 September 2026.

What is the Rust version for My Rust server | Powered by AMP?

Rust network protocol 2633 and build 165217 is what My Rust server | Powered by AMP runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does My Rust server | Powered by AMP follow for wipes?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 17 days 14 hours.

Rules and settings

What settings are in place on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, made by the game.

Population

How many players are on My Rust server | Powered by AMP?

My Rust server | Powered by AMP was last seen 10 days 20 hours ago and is offline as you read this.

What's My Rust server | Powered by AMP's rank among Rust servers?

For player hours in the last seven days, My Rust server | Powered by AMP ranks #15,974, within the top 71% of ranked servers.

Join info

How do you get into My Rust server | Powered by AMP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 68.7.55.106:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build The build number is 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Gameplay

^p
PvE Other players aren't a threat; the world is.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.