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Dive report

Warthog Test - local only

Offline 68.97.1.27:28135 checked 2d ago

moddedoxide
Drop in
1/ 2 players now 50% full
17-day averagepeak 1
#5,248ranktop 24%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 03:02 UTC3d ago 1 – running 0
Mon 12 Oct, 18:51 UTC5d ago 1 held half 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Warthog Test - local only appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Warthog Test - local only: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Warthog Test - local only?

gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Warthog Test - local only puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of Warthog Test - local only?

No region comes from Warthog Test - local only. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 68.97.1.27:28135.

What's the uptime like for Warthog Test - local only?

The server Warthog Test - local only is not reachable at the moment; the last sighting was 2 days 13 hours ago. In the last full 6 days, 61 of 144 hours were online, 42% uptime. 11 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Warthog Test - local only?

The version on Warthog Test - local only is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Warthog Test - local only follow for wipes?

The wipes recorded for Warthog Test - local only are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 6 days 11 hours ago.

What happens on wipe day at Warthog Test - local only?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 17 hours in. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Settings and map

What settings are in place on Warthog Test - local only?

Its name does not state a gather rate for Warthog Test - local only. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

Which map is active on Warthog Test - local only?

The map on Warthog Test - local only is procedural, made by the game.

Player stats

How many players are on Warthog Test - local only?

The last sighting of Warthog Test - local only was 2 days 13 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.

What's Warthog Test - local only's rank among Rust servers?

For player hours in the last seven days, Warthog Test - local only ranks #5,248, within the top 24% of ranked servers.

Getting in

What's the process to join Warthog Test - local only?

Open Rust and press F1, then type client.connect 68.97.1.27:28135. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players It holds 2 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.