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Dive report

LivingIslandAI Local Test

Online 69.136.127.230:28015 checked 8m ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak 1
#12,754ranktop 58%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75122:0005:0012:0020:0003:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct24 Oct25 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does LivingIslandAI Local Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include LivingIslandAI Local Test: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on LivingIslandAI Local Test?

gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): This server runs build 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list LivingIslandAI Local Test puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is LivingIslandAI Local Test in?

No region comes from LivingIslandAI Local Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 69.136.127.230:28015.

Is LivingIslandAI Local Test up, and how often does it stay online?

LivingIslandAI Local Test is up and reachable at the moment. Over the past full 3 days it stayed up for 27 of 72 hours, or 38%. 21 October 2026 is when Rust Going Deep first saw it.

What Rust version is LivingIslandAI Local Test on?

The version on LivingIslandAI Local Test is Rust network protocol 2635 and build 168909, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does LivingIslandAI Local Test wipe?

The wipes recorded for LivingIslandAI Local Test are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 3 days 13 hours.

Settings and map

What settings are in place on LivingIslandAI Local Test?

The name of LivingIslandAI Local Test contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on LivingIslandAI Local Test?

LivingIslandAI Local Test uses a game-generated procedural map.

Player count

How many players are on LivingIslandAI Local Test?

LivingIslandAI Local Test is holding 0 players on its 5 slots at the moment. For the past week, players averaged 0 with a high of 1. At 17:00 UTC in the last 48 hours, the average reached its highest: 0 players.

What position does LivingIslandAI Local Test hold in the server rankings?

Over the last seven days, LivingIslandAI Local Test is #12,754 by player hours, among the top 58% of all ranked servers.

Join info

What's the way to join LivingIslandAI Local Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 69.136.127.230:28015.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players There are 5 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol This server runs game protocol 2635, so your game must match that version to join.
cs168909
Build This server runs build 168909.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.