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Dive report

foxx test server do not join

Offline 69.39.37.233:28035 checked 29d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,406rankno region published
30d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 17:27 UTC30d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does foxx test server do not join appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include foxx test server do not join: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on foxx test server do not join?

foxx test server do not join's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts12 (Group limit): You can have up to 12 in a team; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is foxx test server do not join in?

There is no published region for foxx test server do not join. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 69.39.37.233:28035.

How reliable is foxx test server do not join?

Right now foxx test server do not join is offline, having last been seen 29 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for foxx test server do not join?

Rust network protocol 2633 and build 164530 is what foxx test server do not join runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does foxx test server do not join follow for wipes?

The wipes recorded for foxx test server do not join are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 30 days 17 hours ago.

What can you expect on wipe day at foxx test server do not join?

Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings and rules have been applied to foxx test server do not join?

Its name does not state a gather rate for foxx test server do not join. Group size is capped at 12 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

How many players are on foxx test server do not join?

Right now foxx test server do not join is offline, with its last appearance 29 days 17 hours ago.

What position does foxx test server do not join hold in the server rankings?

Over the last seven days, foxx test server do not join is #15,406 by player hours, among the top – of all ranked servers.

Getting in

What's the way to join foxx test server do not join?

Open Rust and press F1, then type client.connect 69.39.37.233:28035. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts12,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts12
Group limit You can have up to 12 in a team.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs164530
Build The build number is 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.