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Dive report

MoJo

Online 69.41.181.103:25726 checked 7m ago

moddedoxide
Drop in
0/ 16 players now 0% full
07-day averagepeak –
#15,853ranktop 72%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:32 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does MoJo appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include MoJo: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on MoJo?

MoJo's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp16 (Max players): The slot count is 16; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is MoJo lag-free?

Average server fps for the last 48 hours was 235, and the lowest was 220. At its peak it carried 45,716 entities, including buildings and deployables. 1,851 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of MoJo?

No region comes from MoJo. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 69.41.181.103:25726.

Is MoJo up, and how often does it stay online?

MoJo is live as of this check. According to its reported uptime, the last restart was about 13 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is MoJo on?

Rust network protocol 2634 and build 167781 is what MoJo runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does MoJo wipe?

Too few wipes are on record for MoJo to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 15 hours.

What can you expect on wipe day at MoJo?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings and rules have been applied to MoJo?

Its name does not state a gather rate for MoJo. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on MoJo?

MoJo uses a procedural map of size 3,000 with seed 8326175, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on MoJo?

MoJo is holding 0 players on its 16 slots at the moment. Across the last seven days, the typical count has been 0 players.

What position does MoJo hold in the server rankings?

For player hours in the last seven days, MoJo ranks #15,853, within the top 72% of ranked servers.

How to join

What's the process to join MoJo?

To join, open Rust, hit F1, and enter client.connect 69.41.181.103:25726. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp16,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp16
Max players The slot count is 16.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.