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Dive report

CrustyCentral

Offline 69.41.183.55:28015 checked 17h ago

moddedoxide
Drop in
0/ 3 players now 0% full
07-day averagepeak –
#15,860ranktop 72%
141d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123408:0010:0012:0009:0011:0013:00

Hourly average and peak, UTC.

Server performance

010020030040008:0010:0012:0009:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does CrustyCentral appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry CrustyCentral are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on CrustyCentral?

The server browser shows these tags for CrustyCentral: gmrust (Game mode): This is the standard Rust survival experience; mp3 (Max players): The slot count is 3; ts8 (Group limit): It uses the default team limit: 8; v2625 (Protocol): This server runs game protocol 2625, so your game must match that version to join; cs152489 (Build): This server runs build 152489; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on CrustyCentral?

The last 48 hours saw an average of 231 server fps, never dropping below 218. The entity count reached a high of 37,656, covering buildings, deployables and everything else. 1,590 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find CrustyCentral?

No region comes from CrustyCentral. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 69.41.183.55:28015.

How reliable is CrustyCentral?

Right now CrustyCentral is offline, having last been seen 17 hours ago. According to its reported uptime, the last restart was about 5 hours ago. It was up 25% of the time over the last full 7 days, 42 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for CrustyCentral?

On Linux, CrustyCentral runs Rust network protocol 2625 and build 152489. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does CrustyCentral wipe?

The wipes recorded for CrustyCentral are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 141 days 15 hours.

Rules and settings

What settings and rules have been applied to CrustyCentral?

The name of CrustyCentral contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on CrustyCentral?

CrustyCentral uses a procedural map of size 2,750 with seed 889732417, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

How many players are on CrustyCentral?

CrustyCentral was last seen 17 hours ago and is offline as you read this. The seven-day average for players here is 0.

What position does CrustyCentral hold in the server rankings?

Over the last seven days, CrustyCentral is #15,860 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join CrustyCentral?

Open Rust and press F1, then type client.connect 69.41.183.55:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2625,gmrust,cs152489,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp3
Max players The slot count is 3.
ts8
Group limit It uses the default team limit: 8.
v2625
Protocol This server runs game protocol 2625, so your game must match that version to join.
cs152489
Build This server runs build 152489.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.