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Dive report

pllm-test-1

Offline 69.8.146.145:28115 checked 5d ago

moddedcarbon
Drop in
0/ 4 players now 0% full
07-day averagepeak –
#15,860ranktop 72%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does pllm-test-1 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry pllm-test-1 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on pllm-test-1?

gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): This server runs build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list pllm-test-1 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find pllm-test-1?

No region comes from pllm-test-1. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 69.8.146.145:28115.

Is pllm-test-1 up, and how often does it stay online?

Right now pllm-test-1 is offline, having last been seen 5 days 7 hours ago. In the last full 5 days, 1 of 120 hours were online, 1% uptime. 12 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for pllm-test-1?

Rust network protocol 2634 and build 167584 is what pllm-test-1 runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

When does pllm-test-1 wipe?

pllm-test-1's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 5 days 7 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is pllm-test-1 running?

No gather rate appears in the name of pllm-test-1. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on pllm-test-1?

The map on pllm-test-1 is procedural, made by the game.

Player count

What's the population like on pllm-test-1?

The last sighting of pllm-test-1 was 5 days 7 hours ago; it is offline right now. The seven-day average for players here is 0.

What's pllm-test-1's rank among Rust servers?

For player hours in the last seven days, pllm-test-1 ranks #15,860, within the top 72% of ranked servers.

How to join

What's the way to join pllm-test-1?

Open Rust and press F1, then type client.connect 69.8.146.145:28115. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp4
Max players It holds 4 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build This server runs build 167584.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.