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Dive report

ShadowFluid

Offline 69.8.165.222:28015 checked 4d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,860ranktop 72%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep4 Oct8 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 00:08 UTC4d ago 0 – running 1
Fri 2 Oct, 11:22 UTC15d ago 0 – 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does ShadowFluid appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry ShadowFluid are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on ShadowFluid?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list ShadowFluid puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is ShadowFluid in?

ShadowFluid does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 69.8.165.222:28015.

Is ShadowFluid up, and how often does it stay online?

The server ShadowFluid is not reachable at the moment; the last sighting was 4 days 2 hours ago. Over the past full 7 days it stayed up for 3 of 168 hours, or 2%. 22 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for ShadowFluid?

On Linux, ShadowFluid runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does ShadowFluid wipe?

ShadowFluid's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 4 days 7 hours.

What happens on wipe day at ShadowFluid?

The average peak across recent wipes is 0 players. 5 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings and rules have been applied to ShadowFluid?

The name of ShadowFluid contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on ShadowFluid?

The map on ShadowFluid is procedural and size 3,500, generated by the game with seed 6738. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on ShadowFluid?

ShadowFluid was last seen 4 days 2 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.

What position does ShadowFluid hold in the server rankings?

Over the last seven days, ShadowFluid is #15,860 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into ShadowFluid?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 69.8.165.222:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.