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Dive report

Local Rust Server [No EAC]

Offline 70.136.187.33:28015 checked 9d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#14,492ranktop 65%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Local Rust Server [No EAC] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local Rust Server [No EAC]: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Local Rust Server [No EAC]?

The server browser shows these tags for Local Rust Server [No EAC]: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of Local Rust Server [No EAC]?

There is no published region for Local Rust Server [No EAC]. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 70.136.187.33:28015.

Is Local Rust Server [No EAC] up, and how often does it stay online?

Local Rust Server [No EAC] is down at the moment; it was last up 9 days 2 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 8 October 2026 is when Rust Going Deep first saw it.

What Rust version is Local Rust Server [No EAC] on?

Rust network protocol 2634 and build 166494 is what Local Rust Server [No EAC] runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Local Rust Server [No EAC] wipe?

Too few wipes are on record for Local Rust Server [No EAC] to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 days 22 hours.

Settings and map

What settings and rules have been applied to Local Rust Server [No EAC]?

Its name does not state a gather rate for Local Rust Server [No EAC]. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.

What's the map on Local Rust Server [No EAC]?

The map on Local Rust Server [No EAC] is procedural, made by the game.

Player count

Is Local Rust Server [No EAC] busy?

Local Rust Server [No EAC] was last seen 9 days 2 hours ago and is offline as you read this.

What's Local Rust Server [No EAC]'s rank among Rust servers?

Over the last seven days, Local Rust Server [No EAC] is #14,492 by player hours, among the top 65% of all ranked servers.

Join info

How do you get into Local Rust Server [No EAC]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 70.136.187.33:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build This server runs build 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.