Skip to the content
Dive report

NarcoLand

Online 70.173.10.28:28015 checked 12m ago

moddedoxide
Drop in
0/ 200 players now 0% full
07-day averagepeak 1
#9,489ranktop 43%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:39 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does NarcoLand appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include NarcoLand: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on NarcoLand?

NarcoLand's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): The slot count is 200; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does NarcoLand perform?

It averaged 57 server fps over the last 48 hours, with a low of 44. At its peak it carried 115,164 entities, including buildings and deployables. 5,097 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

Where can you find NarcoLand?

NarcoLand does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 70.173.10.28:28015.

What's the uptime like for NarcoLand?

NarcoLand is live as of this check. Its reported uptime shows a restart about 2 days 21 hours ago. Over the past full 7 days it stayed up for 167 of 168 hours, or 99%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is NarcoLand on?

Rust network protocol 2634 and build 167781 is what NarcoLand runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

How often does NarcoLand wipe?

The wipes recorded for NarcoLand are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 15 days 20 hours ago.

What can you expect on wipe day at NarcoLand?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 22 hours passed before the crowd peaked.

Rules and settings

What settings are in place on NarcoLand?

No gather rate appears in the name of NarcoLand. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on NarcoLand?

NarcoLand uses a procedural map of size 4,250 with seed 2001, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is NarcoLand busy?

NarcoLand is holding 0 players on its 200 slots at the moment. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.

What position does NarcoLand hold in the server rankings?

Over the last seven days, NarcoLand is #9,489 by player hours, among the top 43% of all ranked servers.

Join info

How do you get into NarcoLand?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 70.173.10.28:28015.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players The slot count is 200.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.