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Dive report

Taskmaster's Server DO NOT JOIN

Offline 70.176.29.126:28015 checked 3d ago

moddedoxide
Drop in
0/ 10 players now 0% full
17-day averagepeak 1
#8,118ranktop 37%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:01 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Taskmaster's Server DO NOT JOIN appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Taskmaster's Server DO NOT JOIN: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Taskmaster's Server DO NOT JOIN?

The server browser shows these tags for Taskmaster's Server DO NOT JOIN: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find Taskmaster's Server DO NOT JOIN?

No region comes from Taskmaster's Server DO NOT JOIN. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 70.176.29.126:28015.

What's the uptime like for Taskmaster's Server DO NOT JOIN?

Taskmaster's Server DO NOT JOIN is down at the moment; it was last up 3 days 3 hours ago. Over the past full 4 days it stayed up for 16 of 96 hours, or 17%. Rust Going Deep has had it on record since 13 October 2026.

What is the Rust version for Taskmaster's Server DO NOT JOIN?

On Windows, Taskmaster's Server DO NOT JOIN runs Rust network protocol 2634 and build 167584. The protocol must match to join; Steam will update your game.

Wipe info

When does Taskmaster's Server DO NOT JOIN wipe?

Too few wipes are on record for Taskmaster's Server DO NOT JOIN to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 5 days 1 hours ago.

What can you expect on wipe day at Taskmaster's Server DO NOT JOIN?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

Which rules and settings is Taskmaster's Server DO NOT JOIN running?

No gather rate appears in the name of Taskmaster's Server DO NOT JOIN. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server does not run Valve's anti-cheat, VAC.

What's the map on Taskmaster's Server DO NOT JOIN?

The map on Taskmaster's Server DO NOT JOIN is procedural, made by the game.

Population

How many players are on Taskmaster's Server DO NOT JOIN?

The last sighting of Taskmaster's Server DO NOT JOIN was 3 days 3 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.

What position does Taskmaster's Server DO NOT JOIN hold in the server rankings?

For player hours in the last seven days, Taskmaster's Server DO NOT JOIN ranks #8,118, within the top 37% of ranked servers.

Join info

What's the way to join Taskmaster's Server DO NOT JOIN?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 70.176.29.126:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build It's on build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.