RustaMartine
Offline 70.53.168.200:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 164/ 400
- 102/ 225
- 120/ 100
- 147/ 1000
- 6/ 700
Quick answers
Tags and listings
Where does RustaMartine appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustaMartine: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustaMartine?
RustaMartine's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find RustaMartine?
RustaMartine does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 70.53.168.200:28015.
Is RustaMartine up, and how often does it stay online?
Right now RustaMartine is offline, having last been seen 29 days 17 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for RustaMartine?
Rust network protocol 2633 and build 164530 is what RustaMartine runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does RustaMartine wipe?
The wipes recorded for RustaMartine are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 44 days 3 hours is how long ago this world came into being.
Settings and map
What settings are in place on RustaMartine?
The name of RustaMartine contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on RustaMartine?
RustaMartine uses a game-generated procedural map.
Population
How many players are on RustaMartine?
Right now RustaMartine is offline, with its last appearance 29 days 17 hours ago.
What's RustaMartine's rank among Rust servers?
Over the last seven days, RustaMartine is #15,383 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join RustaMartine?
To join, open Rust, hit F1, and enter client.connect 70.53.168.200:28015. Or click Launch Rust on this page to open the game through Steam and connect.