RustaMartine
Offline 70.55.90.251:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and search
Where does RustaMartine appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustaMartine: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on RustaMartine?
RustaMartine's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is RustaMartine in?
There is no published region for RustaMartine. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 70.55.90.251:28015.
What's the uptime like for RustaMartine?
RustaMartine is down at the moment; it was last up 29 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 18 September 2026.
What Rust version is RustaMartine on?
On Linux, RustaMartine runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe details
When does RustaMartine wipe?
Too few wipes are on record for RustaMartine to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 44 days 7 hours ago.
Settings and map
What settings are in place on RustaMartine?
No gather rate appears in the name of RustaMartine. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on RustaMartine?
The map on RustaMartine is procedural, made by the game.
Population
What's the population like on RustaMartine?
Right now RustaMartine is offline, with its last appearance 29 days 9 hours ago.
What's RustaMartine's rank among Rust servers?
Over the last seven days, RustaMartine is #15,458 by player hours, among the top – of all ranked servers.
How to join
What's the way to join RustaMartine?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 70.55.90.251:28015.