Rust School
Online 70.8.108.158:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 463/ 475
- 592/ 600
- 322/ 375
- 750/ 775
- 109/ 200
- 335/ 375
Quick answers
Tags and search
Where does Rust School appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust School: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Rust School?
Rust School's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp24 (Max players): There are 24 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): The build number is 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Rust School?
Rust School does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 70.8.108.158:28015.
How reliable is Rust School?
Rust School is up and reachable at the moment. In the last full 2 days, 48 of 48 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 15 October 2026.
What Rust version is Rust School on?
On Linux, Rust School runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Rust School wipe?
The wipes recorded for Rust School are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 5 days 7 hours.
Rules and settings
Which rules and settings is Rust School running?
No gather rate appears in the name of Rust School. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Player count
What's the population like on Rust School?
Rust School is holding 0 players on its 24 slots at the moment. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours was 07:00 UTC, averaging 3 players.
What position does Rust School hold in the server rankings?
Over the last seven days, Rust School is #5,956 by player hours, among the top 27% of all ranked servers.
How to join
What's the process to join Rust School?
Open Rust and press F1, then type client.connect 70.8.108.158:28015. Alternatively, click Launch Rust on this page to join via Steam.