Skip to the content
Dive report

My Rust server | Powered by AMP

Offline 70.92.67.84:28017 checked 4d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 1
#15,693ranktop 71%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does My Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Rust server | Powered by AMP are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): It's on build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list My Rust server | Powered by AMP puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is My Rust server | Powered by AMP in?

There is no published region for My Rust server | Powered by AMP. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 70.92.67.84:28017.

What's the uptime like for My Rust server | Powered by AMP?

The server My Rust server | Powered by AMP is not reachable at the moment; the last sighting was 4 days ago. It was up 2% of the time over the last full 4 days, 2 of 96 hours. Rust Going Deep has had it on record since 13 October 2026.

What Rust version is My Rust server | Powered by AMP on?

The version on My Rust server | Powered by AMP is Rust network protocol 2634 and build 167584, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does My Rust server | Powered by AMP wipe?

My Rust server | Powered by AMP's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 4 days 3 hours.

Map and rules

Which rules and settings is My Rust server | Powered by AMP running?

The name of My Rust server | Powered by AMP contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a game-generated procedural map.

Population

Is My Rust server | Powered by AMP busy?

My Rust server | Powered by AMP was last seen 4 days ago and is offline as you read this. For the past week, players averaged 0 with a high of 1.

Where does My Rust server | Powered by AMP sit in the rankings?

Over the last seven days, My Rust server | Powered by AMP is #15,693 by player hours, among the top 71% of all ranked servers.

Getting in

How do you get into My Rust server | Powered by AMP?

To join, open Rust, hit F1, and enter client.connect 70.92.67.84:28017. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build It's on build 167584.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.