NGS - Fly
Offline 71.68.188.232:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 234/ 400
- 178/ 225
- 134/ 100
- 278/ 1000
- 22/ 700
Quick answers
Tags and search
Where does NGS - Fly appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry NGS - Fly are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on NGS - Fly?
The server browser shows these tags for NGS - Fly: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): This server runs build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is NGS - Fly in?
There is no published region for NGS - Fly. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 71.68.188.232:28015.
How reliable is NGS - Fly?
The server NGS - Fly is not reachable at the moment; the last sighting was 32 days 20 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for NGS - Fly?
On Windows, NGS - Fly runs Rust network protocol 2633 and build 162929. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does NGS - Fly follow for wipes?
The wipes recorded for NGS - Fly are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 41 days 10 hours ago.
Rules and settings
What settings are in place on NGS - Fly?
No gather rate appears in the name of NGS - Fly. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Population
How many players are on NGS - Fly?
The last sighting of NGS - Fly was 32 days 20 hours ago; it is offline right now.
Where does NGS - Fly sit in the rankings?
Over the last seven days, NGS - Fly is #15,426 by player hours, among the top – of all ranked servers.
Join info
What's the process to join NGS - Fly?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 71.68.188.232:28015.