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Dive report

Plugin Testing Server

Offline 72.139.196.44:28015 checked 5d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Plugin Testing Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Plugin Testing Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Plugin Testing Server?

The server browser shows these tags for Plugin Testing Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Plugin Testing Server in?

There is no published region for Plugin Testing Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 72.139.196.44:28015.

What's the uptime like for Plugin Testing Server?

The server Plugin Testing Server is not reachable at the moment; the last sighting was 5 days 9 hours ago. In the last full 5 days, 0 of 120 hours were online, 0% uptime. Rust Going Deep has had it on record since 12 October 2026.

What is the Rust version for Plugin Testing Server?

Rust network protocol 2634 and build 166652 is what Plugin Testing Server runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does Plugin Testing Server wipe?

Plugin Testing Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 11 days 13 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Plugin Testing Server running?

No gather rate appears in the name of Plugin Testing Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on Plugin Testing Server?

The map on Plugin Testing Server is procedural, made by the game.

Player stats

What's the population like on Plugin Testing Server?

The last sighting of Plugin Testing Server was 5 days 9 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.

Where does Plugin Testing Server sit in the rankings?

For player hours in the last seven days, Plugin Testing Server ranks #15,843, within the top 72% of ranked servers.

How to join

How do you get into Plugin Testing Server?

To join, open Rust, hit F1, and enter client.connect 72.139.196.44:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.