Skip to the content
Dive report

Pacific Drive Integration - Local Test

Offline 72.251.219.62:28115 checked 3d ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Pacific Drive Integration - Local Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Pacific Drive Integration - Local Test: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Pacific Drive Integration - Local Test?

The server browser shows these tags for Pacific Drive Integration - Local Test: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): This server runs build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is Pacific Drive Integration - Local Test in?

Pacific Drive Integration - Local Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 72.251.219.62:28115.

Is Pacific Drive Integration - Local Test up, and how often does it stay online?

Right now Pacific Drive Integration - Local Test is offline, having last been seen 3 days 13 hours ago. It was up 0% of the time over the last full 3 days, 0 of 72 hours. The first sighting by Rust Going Deep was on 14 October 2026.

What Rust version is Pacific Drive Integration - Local Test on?

Rust network protocol 2634 and build 167584 is what Pacific Drive Integration - Local Test runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Pacific Drive Integration - Local Test wipe?

Too few wipes are on record for Pacific Drive Integration - Local Test to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 5 days 11 hours ago.

Map and rules

What settings and rules have been applied to Pacific Drive Integration - Local Test?

Its name does not state a gather rate for Pacific Drive Integration - Local Test. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is off: Valve's anti-cheat is not active.

What's the map on Pacific Drive Integration - Local Test?

A procedural map, generated by the game, is in play on Pacific Drive Integration - Local Test.

Player count

Is Pacific Drive Integration - Local Test busy?

Right now Pacific Drive Integration - Local Test is offline, with its last appearance 3 days 13 hours ago. Across the last seven days, the typical count has been 0 players.

Where does Pacific Drive Integration - Local Test sit in the rankings?

Over the last seven days, Pacific Drive Integration - Local Test is #15,807 by player hours, among the top 72% of all ranked servers.

How to join

What's the process to join Pacific Drive Integration - Local Test?

Open Rust and press F1, then type client.connect 72.251.219.62:28115. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players It holds 2 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167584
Build This server runs build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.