Content
Offline 72.56.229.34:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 259/ 400
- 181/ 225
- 129/ 100
- 312/ 1000
- 23/ 700
Quick answers
Tags and filters
Where does Content appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Content: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Content?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): The build number is 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Content puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is Content in?
There is no published region for Content. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 72.56.229.34:28015.
How reliable is Content?
Right now Content is offline, having last been seen 16 days 11 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 1 October 2026 is when Rust Going Deep first saw it.
What Rust version is Content on?
The version on Content is Rust network protocol 2634 and build 166494, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Content follow for wipes?
Content's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 15 hours ago.
Rules and settings
Which rules and settings is Content running?
Its name does not state a gather rate for Content. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on Content?
Content uses a game-generated procedural map.
Population
What's the population like on Content?
The last sighting of Content was 16 days 11 hours ago; it is offline right now.
What's Content's rank among Rust servers?
Over the last seven days, Content is #15,047 by player hours, among the top 65% of all ranked servers.
Join info
What's the way to join Content?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 72.56.229.34:28015.