My Build Test
Offline 72.56.49.202:28015 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 101
- 4/ 25
- 213/ 999
- 43/ 999
- 60/ 150
- 65/ 100
Quick answers
Tags and listings
Where does My Build Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Build Test: Rust build and creative servers and Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on My Build Test?
The server browser shows these tags for My Build Test: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is My Build Test in?
My Build Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 72.56.49.202:28015.
How reliable is My Build Test?
The server My Build Test is not reachable at the moment; the last sighting was 17 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for My Build Test?
Rust network protocol 2634 and build 167781 is what My Build Test runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does My Build Test wipe?
The wipes recorded for My Build Test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 17 hours.
Settings and map
Which rules and settings is My Build Test running?
No gather rate appears in the name of My Build Test. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on My Build Test?
My Build Test uses a game-generated procedural map.
Player count
What's the population like on My Build Test?
The last sighting of My Build Test was 17 hours ago; it is offline right now. The seven-day average for players here is 0.
Where does My Build Test sit in the rankings?
For player hours in the last seven days, My Build Test ranks #15,790, within the top 71% of ranked servers.
How to join
What's the way to join My Build Test?
Open Rust and press F1, then type client.connect 72.56.49.202:28015. Alternatively, click Launch Rust on this page to join via Steam.