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Dive report

test server

Offline 72.60.138.234:28015 checked 19d ago

moddedcarbon
Drop in
0/ ? players now
07-day averagepeak –
#16,920ranktop 71%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep1 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does test server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry test server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on test server?

The server browser shows these tags for test server: gmvanilla (Game mode): It's vanilla survival; mp0 (Max players): The slot count is 0; ts12 (Group limit): You can have up to 12 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166085 (Build): The build number is 166085; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find test server?

There is no published region for test server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 72.60.138.234:28015.

Is test server up, and how often does it stay online?

Right now test server is offline, having last been seen 19 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 24 September 2026.

What is the Rust version for test server?

On Linux, test server runs Rust network protocol 2634 and build 166085. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does test server follow for wipes?

test server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 23 days 12 hours is how long ago this world came into being.

Map and rules

Which rules and settings is test server running?

Its name does not state a gather rate for test server. 12 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on test server?

A game-generated procedural map of size 4,500 with seed 1337 is in play on test server. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Population

What's the population like on test server?

Right now test server is offline, with its last appearance 19 days 8 hours ago.

Where does test server sit in the rankings?

Over the last seven days, test server is #16,920 by player hours, among the top 71% of all ranked servers.

How to join

What's the way to join test server?

Open Rust and press F1, then type client.connect 72.60.138.234:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs166085,ts12,^z,^y

Game

gmvanilla
Game mode It's vanilla survival.
mp0
Max players The slot count is 0.
ts12
Group limit You can have up to 12 in a team.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166085
Build The build number is 166085.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.