Imperium Plugin Development
Online 72.60.151.232:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:59 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 849/ 100
- 116/ 400
- 112/ 245
- 129/ 100
- 281/ 1000
- 20/ 700
Quick answers
Tags and search
Where does Imperium Plugin Development appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Imperium Plugin Development are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Imperium Plugin Development?
Imperium Plugin Development's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts128 (Group limit): The team limit is 128; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the performance like on Imperium Plugin Development?
It averaged 91 server fps over the last 48 hours, with a low of 17. At its peak it carried 47,130 entities, including buildings and deployables. 2,406 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
Where can you find Imperium Plugin Development?
There is no published region for Imperium Plugin Development. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 72.60.151.232:28015.
How reliable is Imperium Plugin Development?
Imperium Plugin Development is up and reachable at the moment. According to its reported uptime, the last restart was about 13 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 1 October 2026.
What is the Rust version for Imperium Plugin Development?
On Linux, Imperium Plugin Development runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Imperium Plugin Development wipe?
Imperium Plugin Development's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 14 days 4 hours.
What can you expect on wipe day at Imperium Plugin Development?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
Which rules and settings is Imperium Plugin Development running?
No gather rate appears in the name of Imperium Plugin Development. 128 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Imperium Plugin Development?
The map on Imperium Plugin Development is procedural and size 3,000, generated by the game with seed 484010931. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
Is Imperium Plugin Development busy?
Out of 2 slots, 0 are filled on Imperium Plugin Development right now. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 23:00 UTC drew the most players, 1 on average.
What's Imperium Plugin Development's rank among Rust servers?
For player hours in the last seven days, Imperium Plugin Development ranks #6,517, within the top 29% of ranked servers.
Getting in
What's the way to join Imperium Plugin Development?
Open Rust and press F1, then type client.connect 72.60.151.232:28015. Alternatively, click Launch Rust on this page to join via Steam.