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Dive report

Nuke Event Test Server

Offline 73.100.78.56:28017 checked 21d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#16,789ranktop 72%
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Nuke Event Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Nuke Event Test Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Nuke Event Test Server?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Nuke Event Test Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find Nuke Event Test Server?

Nuke Event Test Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 73.100.78.56:28017.

Is Nuke Event Test Server up, and how often does it stay online?

Nuke Event Test Server is down at the moment; it was last up 21 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 17 September 2026 is when Rust Going Deep first saw it.

What Rust version is Nuke Event Test Server on?

The version on Nuke Event Test Server is Rust network protocol 2633 and build 163794, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Nuke Event Test Server follow for wipes?

The wipes recorded for Nuke Event Test Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 31 days 1 hours ago.

Rules and settings

What settings are in place on Nuke Event Test Server?

No gather rate appears in the name of Nuke Event Test Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on Nuke Event Test Server?

The map on Nuke Event Test Server is procedural and size 3,000, generated by the game with seed 960991987. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Population

How many players are on Nuke Event Test Server?

The last sighting of Nuke Event Test Server was 21 days 9 hours ago; it is offline right now.

What's Nuke Event Test Server's rank among Rust servers?

Over the last seven days, Nuke Event Test Server is #16,789 by player hours, among the top 72% of all ranked servers.

Join info

How do you get into Nuke Event Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 73.100.78.56:28017.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build It's on build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.