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Dive report

server1

Offline 73.13.80.24:28015 checked 3d ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,861ranktop 72%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct9 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 01:40 UTC3d ago 0 – running 0
Sun 11 Oct, 21:27 UTC6d ago 0 – 3.2 days 0
Sun 11 Oct, 05:32 UTC7d ago 0 – 0.7 days 1
Wed 7 Oct, 23:52 UTC10d ago 1 held half 3.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does server1 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry server1 are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on server1?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168054 (Build): This server runs build 168054; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list server1 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is server1 in?

No region comes from server1. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 73.13.80.24:28015.

Is server1 up, and how often does it stay online?

The server server1 is not reachable at the moment; the last sighting was 3 days 4 hours ago. In the last full 7 days, 3 of 168 hours were online, 2% uptime. 3 October 2026 is when Rust Going Deep first saw it.

What Rust version is server1 on?

Rust network protocol 2635 and build 168054 is what server1 runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does server1 wipe?

No next wipe can be predicted for server1, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 3 days 4 hours ago.

What can you expect on wipe day at server1?

Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Settings and map

What settings and rules have been applied to server1?

The name of server1 contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on server1?

A procedural map, generated by the game, is in play on server1.

Population

Is server1 busy?

Right now server1 is offline, with its last appearance 3 days 4 hours ago. Across the last seven days, the typical count has been 0 players.

What's server1's rank among Rust servers?

For player hours in the last seven days, server1 ranks #15,861, within the top 72% of ranked servers.

How to join

What's the way to join server1?

Open Rust and press F1, then type client.connect 73.13.80.24:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168054,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168054
Build This server runs build 168054.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.