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Dive report

Triple Threat 1v1v1v1

Offline 73.14.233.219:28015 checked 4h ago

moddedoxide
Drop in
1/ 4 players now 25% full
17-day averagepeak 2
#9,577ranktop 43%
6h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.511.5222:0023:0000:0004:0005:0006:00

Hourly average and peak, UTC.

Server performance

010020030040022:0023:0000:0004:0005:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 04:26 UTC6h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Triple Threat 1v1v1v1 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Triple Threat 1v1v1v1 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Triple Threat 1v1v1v1?

gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Triple Threat 1v1v1v1 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on Triple Threat 1v1v1v1?

The last 48 hours saw an average of 234 server fps, never dropping below 228. The entity count reached a high of 14,887, covering buildings, deployables and everything else. Memory use peaked at 976 MB. What players notice as lag comes from low fps and a rising entity count.

What location is Triple Threat 1v1v1v1 in?

There is no published region for Triple Threat 1v1v1v1. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 73.14.233.219:28015.

What's the uptime like for Triple Threat 1v1v1v1?

The server Triple Threat 1v1v1v1 is not reachable at the moment; the last sighting was 4 hours ago. Its reported uptime shows a restart about 1 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.

What Rust version is Triple Threat 1v1v1v1 on?

The version on Triple Threat 1v1v1v1 is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Triple Threat 1v1v1v1 wipe?

Too few wipes are on record for Triple Threat 1v1v1v1 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 6 hours.

Map and rules

What settings and rules have been applied to Triple Threat 1v1v1v1?

Its name does not state a gather rate for Triple Threat 1v1v1v1. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on Triple Threat 1v1v1v1?

The map on Triple Threat 1v1v1v1 is procedural and size 2,000, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Player stats

How many players are on Triple Threat 1v1v1v1?

Triple Threat 1v1v1v1 was last seen 4 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 2. At 00:00 UTC in the last 48 hours, the average reached its highest: 2 players.

Where does Triple Threat 1v1v1v1 sit in the rankings?

For player hours in the last seven days, Triple Threat 1v1v1v1 ranks #9,577, within the top 43% of ranked servers.

Getting in

How do you get into Triple Threat 1v1v1v1?

To join, open Rust, hit F1, and enter client.connect 73.14.233.219:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp4
Max players There are 4 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.