Lockdown
Offline 73.249.26.124:28028 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 310/ 400
- 182/ 225
- 129/ 100
- 381/ 1000
- 31/ 700
Quick answers
Tags and search
Where does Lockdown appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Lockdown are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Lockdown?
gmrust (Game mode): Survival, as standard Rust does it; mp60 (Max players): The slot count is 60; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): This server runs build 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Lockdown puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is Lockdown in?
No region comes from Lockdown. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 73.249.26.124:28028.
Is Lockdown up, and how often does it stay online?
Right now Lockdown is offline, having last been seen 33 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Lockdown on?
On Windows, Lockdown runs Rust network protocol 2633 and build 162929. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Lockdown follow for wipes?
The wipes recorded for Lockdown are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 44 days 16 hours ago.
Rules and settings
Which rules and settings is Lockdown running?
The name of Lockdown contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Lockdown?
A procedural map, generated by the game, is in play on Lockdown.
Player count
How many players are on Lockdown?
Lockdown was last seen 33 days 18 hours ago and is offline as you read this.
What position does Lockdown hold in the server rankings?
For player hours in the last seven days, Lockdown ranks #15,025, within the top – of ranked servers.
Getting in
How do you get into Lockdown?
Open Rust and press F1, then type client.connect 73.249.26.124:28028. Alternatively, click Launch Rust on this page to join via Steam.