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Dive report

HighMiles Map Testing Server

Offline 73.35.47.125:28015 checked 6d ago

moddedoxide
Drop in
0/ 5 players now 0% full
17-day averagepeak 1
#12,599ranktop 57%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:21 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does HighMiles Map Testing Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include HighMiles Map Testing Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on HighMiles Map Testing Server?

The server browser shows these tags for HighMiles Map Testing Server: gmvanilla (Game mode): Vanilla survival gameplay; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of HighMiles Map Testing Server?

There is no published region for HighMiles Map Testing Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 73.35.47.125:28015.

Is HighMiles Map Testing Server up, and how often does it stay online?

The server HighMiles Map Testing Server is not reachable at the moment; the last sighting was 6 days 20 hours ago. It was up 0% of the time over the last full 6 days, 0 of 144 hours. 11 October 2026 is when Rust Going Deep first saw it.

What Rust version is HighMiles Map Testing Server on?

Rust network protocol 2634 and build 167398 is what HighMiles Map Testing Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does HighMiles Map Testing Server wipe?

The wipes recorded for HighMiles Map Testing Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 6 days 20 hours.

What can you expect on wipe day at HighMiles Map Testing Server?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on HighMiles Map Testing Server?

The name of HighMiles Map Testing Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on HighMiles Map Testing Server?

The map on HighMiles Map Testing Server is procedural, made by the game.

Player count

Is HighMiles Map Testing Server busy?

The last sighting of HighMiles Map Testing Server was 6 days 20 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.

What's HighMiles Map Testing Server's rank among Rust servers?

For player hours in the last seven days, HighMiles Map Testing Server ranks #12,599, within the top 57% of ranked servers.

Join info

What's the process to join HighMiles Map Testing Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 73.35.47.125:28015.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp5
Max players There are 5 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build This server runs build 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.