HighMiles Map Testing Server
Offline 73.35.47.125:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 14:21 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 310/ 400
- 182/ 225
- 129/ 100
- 381/ 1000
- 31/ 700
Quick answers
Tags and filters
Where does HighMiles Map Testing Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include HighMiles Map Testing Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on HighMiles Map Testing Server?
The server browser shows these tags for HighMiles Map Testing Server: gmvanilla (Game mode): Vanilla survival gameplay; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of HighMiles Map Testing Server?
There is no published region for HighMiles Map Testing Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 73.35.47.125:28015.
Is HighMiles Map Testing Server up, and how often does it stay online?
The server HighMiles Map Testing Server is not reachable at the moment; the last sighting was 6 days 20 hours ago. It was up 0% of the time over the last full 6 days, 0 of 144 hours. 11 October 2026 is when Rust Going Deep first saw it.
What Rust version is HighMiles Map Testing Server on?
Rust network protocol 2634 and build 167398 is what HighMiles Map Testing Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does HighMiles Map Testing Server wipe?
The wipes recorded for HighMiles Map Testing Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 6 days 20 hours.
What can you expect on wipe day at HighMiles Map Testing Server?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
What settings are in place on HighMiles Map Testing Server?
The name of HighMiles Map Testing Server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on HighMiles Map Testing Server?
The map on HighMiles Map Testing Server is procedural, made by the game.
Player count
Is HighMiles Map Testing Server busy?
The last sighting of HighMiles Map Testing Server was 6 days 20 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
What's HighMiles Map Testing Server's rank among Rust servers?
For player hours in the last seven days, HighMiles Map Testing Server ranks #12,599, within the top 57% of ranked servers.
Join info
What's the process to join HighMiles Map Testing Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 73.35.47.125:28015.