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Dive report

RustedRootUSA-C1

Offline 73.38.175.212:28031 checked 24d ago

vanillamoddedcarbon
Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,471ranktop 71%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustedRootUSA-C1 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustedRootUSA-C1 are: Modded Rust servers. The server list shows it under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on RustedRootUSA-C1?

The server browser shows these tags for RustedRootUSA-C1: gmvanilla (Game mode): Vanilla survival gameplay; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is RustedRootUSA-C1 in?

There is no published region for RustedRootUSA-C1. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 73.38.175.212:28031.

How reliable is RustedRootUSA-C1?

Right now RustedRootUSA-C1 is offline, having last been seen 24 days 23 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is RustedRootUSA-C1 on?

On Linux, RustedRootUSA-C1 runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does RustedRootUSA-C1 wipe?

The wipes recorded for RustedRootUSA-C1 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 44 days 20 hours is how long ago this world came into being.

Settings and map

Which rules and settings is RustedRootUSA-C1 running?

Its name does not state a gather rate for RustedRootUSA-C1. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. It describes itself as vanilla, meaning facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.

What's the map on RustedRootUSA-C1?

RustedRootUSA-C1 uses a game-generated procedural map.

Player stats

How many players are on RustedRootUSA-C1?

The last sighting of RustedRootUSA-C1 was 24 days 23 hours ago; it is offline right now.

Where does RustedRootUSA-C1 sit in the rankings?

For player hours in the last seven days, RustedRootUSA-C1 ranks #15,471, within the top 71% of ranked servers.

Getting in

How do you get into RustedRootUSA-C1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 73.38.175.212:28031.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp40
Max players The slot count is 40.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build The build number is 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.