FLSRUST
Offline 74.128.240.162:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 234/ 400
- 178/ 225
- 134/ 100
- 278/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does FLSRUST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry FLSRUST are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on FLSRUST?
FLSRUST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is FLSRUST in?
There is no published region for FLSRUST. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 74.128.240.162:28015.
Is FLSRUST up, and how often does it stay online?
Right now FLSRUST is offline, having last been seen 5 days 6 hours ago. Over the past full 7 days it stayed up for 51 of 168 hours, or 30%. Rust Going Deep has had it on record since 19 September 2026.
What is the Rust version for FLSRUST?
On Linux, FLSRUST runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does FLSRUST wipe?
FLSRUST's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 29 days 8 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is FLSRUST running?
Its name does not state a gather rate for FLSRUST. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on FLSRUST?
The map on FLSRUST is procedural, made by the game.
Player count
What's the population like on FLSRUST?
FLSRUST was last seen 5 days 6 hours ago and is offline as you read this. The seven-day average for players here is 0.
What's FLSRUST's rank among Rust servers?
For player hours in the last seven days, FLSRUST ranks #15,843, within the top 72% of ranked servers.
Join info
What's the way to join FLSRUST?
To join, open Rust, hit F1, and enter client.connect 74.128.240.162:28015. Or click Launch Rust on this page to open the game through Steam and connect.