KSK-Labs Testing
Offline 74.130.231.139:28025 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:22 UTC5d ago | 1 | – | running | 0 |
| Mon 12 Oct, 01:49 UTC6d ago | 1 | – | 1.3 days | 0 |
| Fri 9 Oct, 07:02 UTC9d ago | 1 | – | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 254/ 400
- 181/ 225
- 131/ 100
- 305/ 1000
- 21/ 700
Quick answers
Tags and search
Where does KSK-Labs Testing appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include KSK-Labs Testing: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on KSK-Labs Testing?
The server browser shows these tags for KSK-Labs Testing: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find KSK-Labs Testing?
No region comes from KSK-Labs Testing. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 74.130.231.139:28025.
What's the uptime like for KSK-Labs Testing?
The server KSK-Labs Testing is not reachable at the moment; the last sighting was 4 days 5 hours ago. It was up 11% of the time over the last full 7 days, 18 of 168 hours. 9 October 2026 is when Rust Going Deep first saw it.
What Rust version is KSK-Labs Testing on?
Rust network protocol 2634 and build 167781 is what KSK-Labs Testing runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does KSK-Labs Testing follow for wipes?
There is no next wipe to predict because KSK-Labs Testing wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 5 days is how long ago this world came into being.
What happens on wipe day at KSK-Labs Testing?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 17 hours in.
Settings and map
What settings and rules have been applied to KSK-Labs Testing?
The name of KSK-Labs Testing contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on KSK-Labs Testing?
KSK-Labs Testing uses a procedural map of size 3,500 with seed 3486489, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
Is KSK-Labs Testing busy?
Right now KSK-Labs Testing is offline, with its last appearance 4 days 5 hours ago. The seven-day average is 0 players, with a peak of 1.
What position does KSK-Labs Testing hold in the server rankings?
For player hours in the last seven days, KSK-Labs Testing ranks #11,028, within the top 50% of ranked servers.
How to join
What's the process to join KSK-Labs Testing?
Open Rust and press F1, then type client.connect 74.130.231.139:28025. Alternatively, click Launch Rust on this page to join via Steam.