maptest
Offline 74.90.233.85:28025 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:12 UTC12d ago | 1 | – | running | 0 |
| Sat 3 Oct, 22:11 UTC14d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 50/ 400
- 43/ 245
- 134/ 100
- 82/ 1000
- 11/ 700
Quick answers
Tags and filters
Where does maptest appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry maptest are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on maptest?
The server browser shows these tags for maptest: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find maptest?
There is no published region for maptest. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 74.90.233.85:28025.
How reliable is maptest?
maptest is down at the moment; it was last up 12 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 3 October 2026.
What Rust version is maptest on?
Rust network protocol 2634 and build 166652 is what maptest runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does maptest wipe?
The wipes recorded for maptest are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 12 days 12 hours is how long ago this world came into being.
What happens on wipe day at maptest?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
What settings and rules have been applied to maptest?
The name of maptest contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Population
What's the population like on maptest?
The last sighting of maptest was 12 days 12 hours ago; it is offline right now.
What's maptest's rank among Rust servers?
Over the last seven days, maptest is #14,909 by player hours, among the top 66% of all ranked servers.
Join info
What's the process to join maptest?
To join, open Rust, hit F1, and enter client.connect 74.90.233.85:28025. Or click Launch Rust on this page to open the game through Steam and connect.