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Dive report

DevServer

Offline 75.117.103.87:28015 checked 32d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,073rankno region published
32d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does DevServer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DevServer are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on DevServer?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list DevServer puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find DevServer?

There is no published region for DevServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 75.117.103.87:28015.

How reliable is DevServer?

The server DevServer is not reachable at the moment; the last sighting was 32 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 15 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for DevServer?

On Windows, DevServer runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does DevServer follow for wipes?

Too few wipes are on record for DevServer to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 32 days 18 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to DevServer?

No gather rate appears in the name of DevServer. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.

Which map is active on DevServer?

A procedural map, generated by the game, is in play on DevServer.

Player stats

How many players are on DevServer?

DevServer was last seen 32 days 16 hours ago and is offline as you read this.

What position does DevServer hold in the server rankings?

For player hours in the last seven days, DevServer ranks #15,073, within the top – of ranked servers.

Getting in

How do you get into DevServer?

Open Rust and press F1, then type client.connect 75.117.103.87:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build It's on build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.